Rhythm · Visual Novel · Romance Sim
The Children of Darkness
An ambitious project combining three genres — a rhythm game, a visual novel, and a romance / management hybrid. You manage a rising rock band, climbing from the very bottom on the strength of their talent and your management.
Story
There's a catch: the band members — and their fans — are fantasy creatures. Managing them is anything but easy. Over time the bonds between band and manager grow stronger, and relationships heat up…
The Band
- Nuro — lead guitarist and vocalist. A dark elf with an egocentric streak.
- Darlin — bassist. A tall vampire girl with intense emotional expression.
- Garrota — drummer. A charming human with increasingly awkward jokes.
Gameplay
You juggle relationships, logistics and live performance:
- Maintain bonds with each band member and keep the fanbase happy.
- Solve problems that always strike at the worst possible moment.
- Handle advertising with creativity rather than budget.
- During concerts you take direct control of a band member and perform as well as you can — strengthening that bond, or souring relations with everyone. Choices carry consequences.
Visuals & Sound
A bold yet gothic style: muted colours between concerts, bright flashes and motion during performances. The music is impactful and diverse, revealing the past and inner world of each member.
Every song should tell a story and push the player toward emotion — not always a positive one.